AI Insights · Timothy · April 2024
Top 5 Business Games on iOS in South America: Q1 2024 Performance
An overview of the performance metrics for the top 5 business games on iOS in South America during Q1 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the top 5 business games on the iOS platform in South America exhibited diverse performance trends. Here’s a detailed look at their weekly downloads, revenue, and active users.
Outlets Rush from Supercent, Inc. saw a noticeable decline in weekly downloads, starting at 82K in early January and dropping to approximately 35K by the end of March. Weekly revenue experienced fluctuations, peaking at around $2K in early February and ending the quarter at $1.3K. Active users, however, showed an upward trend, growing from 143K in the first week of January to 173K by the last week of March.
My Perfect Hotel by SayGames LTD also witnessed a decrease in weekly downloads, beginning the quarter at 75K and declining to 29K. Revenue showed variability but remained relatively stable, with a high of $1.8K in early January and a low of $1.1K in mid-March. Active users saw a significant drop from 196K to 79K over the quarter.
Idle Office Tycoon-Money game from Chengdu Warrior Tech Limited experienced a sharp decline in both weekly downloads and revenue. Downloads decreased from 45K in early January to around 4K by the end of March. Revenue dropped even more drastically, from $11K in the first week to just $472 in the last week of the quarter. Active users followed a similar downward trend, starting at 55K and ending at 13K.
Idle Bank Tycoon: Money Game by Kolibri Games GmbH showed a slight increase in weekly downloads, rising from 3.7K in early January to 7.1K by the end of March. Revenue was relatively stable, with a peak of $2K in the last week of March. Active users saw growth, starting at 36K and reaching 43K by the quarter's end.
Lastly, Cash Masters: Billionaire Life from USPEX ARASTIRMA GELISTIRME YAZILIM BILGISAYAR SANAYI VE TICARET ANONIM SIRKETI had a mixed performance. Downloads fluctuated, starting at 8.3K, dipping to 2K, and then ending the quarter at 1.8K. Revenue saw a similar trend, peaking at $1.1K in early January and dropping to $597 by the end of March. Active users remained relatively stable, fluctuating around the 25K mark throughout the quarter.
This data, provided by Sensor Tower, offers a comprehensive view of the performance of these top business games. For more detailed insights, visit Sensor Tower.